PENDING

uploaded on 7 Aug 2026

Parallel Kozak

核P-MODEL

White

el_matero 11 Aug 2026

  • probably this will affect a lot how memory maps are
  • .
  • i voted for how hard is to memory this
  • first mem map

Tetroit updated the mapset 8 Aug 2026

Tetroit updated the mapset 8 Aug 2026

Tetroit updated the mapset 8 Aug 2026

Tetroit updated the mapset 8 Aug 2026

el_matero 8 Aug 2026

tags

el_matero 8 Aug 2026

  • hi i think the map himself need a adjust with the difficulty of the map, i know the map is focused of the memory but i think that its affecting the map with the patterns variation so
  • i think you should need to make that black notes readable, isnt really hard but for how the ln in this game works that looks like a ugly black square
  • make the alpha a bit readable here 86215 133397, i know what do you want to do but thats limiting the map to a single patterns. make it harder to read, not a mem gimmick
  • copy the same gimmick with the layer fade here 148670
  • .
  • you can keep the mem parts with that rotating thing with a jumptrill pattern because isnt part of the problem
  • od 9 maybe is too high put it in 8 or 7
  • .
  • the difficulty of the effects are extremely hard so im noit pretty sure if this can be considered a "insane diff" another diff without the mem parts, and easy chart and less difficulty with the alpha should work

Tetroit submitted the mapset to the queue 7 Aug 2026

Voting

5

100%

0

Statistics

Length

2:46

BPM

110

Hits

824

LNs

42

Rating

7.40

Accuracy

8.00

Health

4.00

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