PURE

uploaded on 19 Apr 2026

Possessed By The Blood Moon

Reek

Phantasm

gurt 27 Apr 2026

repure

fennec updated the mapset 27 Apr 2026

gurt 26 Apr 2026

-137173, the chord there is unreadable. idk how youd change the effects but rn i dont think its fair.

  • the 1.5x camera scale at 1:13.173 is a little too much. it zooms in to the point where you cant see the receptors at all (at least on the default skin). you do this in other spots but this is definitely the worst example. it lasts way longer here and has more complex patterns, unlike other times when you have lower density or just a jumptrill. you dont have to change the other times but this one should be changed to be less extreme.
  • 00:32.030, its confusing how you chart the drums here. i understand that you are building up so you are slowly increasing the density, but my main problem is with the snare hits, like at 00:35.030 and 00:38.459. those are the only times you chart those snare hits with doubles and i dont really understand why its not like that every time.
  • 1:52.102 missing a note (change the jumpstream to accommodate)
  • 1:58.030 that sound starts at 1:57.959. same thing happens at 1:58.530 the 2nd time that sound happens
  • 1:18.530 turn this double into just a single note since every other time you chart this sound you dont have a double here.
  • i am kinda confused what 1:30.744 is being charted to. those like a-a-a-a-a-a-a sounds dont start until 1:30.887 and you don't chart the bass notes at 1:30.459 the same way as you do at 1:30.744. either get rid of those tick notes or add tick notes at 1:30.459 to resolve the inconsistency.
  • nice chart

el_matero 25 Apr 2026

  • A Bloodmoon can turn a man's mind inside out...
  • terraria player when blood moon:

fennec updated the mapset 25 Apr 2026

fennec updated the mapset 25 Apr 2026

fennec updated the mapset 24 Apr 2026

fennec updated the mapset 21 Apr 2026

el_matero 20 Apr 2026

  • "on 86887, i don't understand how it's a extremely hard effect? its just a follow up of 77744's effect in which is meant to -confuse the players."
  • compared to the drop of the song ( 182887 ) 182887 is very easy to read
  • "on 106459, i'd appreciate some help on some proper smooth negative sv fakeout. it just confused me a bit since im used to osu mania where they only have basic sv options"
  • i can do something with time offset i will help you
  • "on 192316, once again, just to confuse the players and require focus to hit everything"
  • oh i felt it like the same difficulty (you can change to upscroll in every beat)
  • "on 201173, its because the song reached a stage of "wear off". so i had to ditch the crazier effects and assign a more light one to also give off a "wear off" effect"
  • ok i get it but i suggest you to make something more "unique" here (also if you put the other playfields in one playfield they dont dissapear and affect the performance of the pc)
  • "on 219459, i didn't understand too well on what you meant since there's 3 playfields so i just now removed the black thing of the background playfields"
  • you can desactivate the "stage" of the playfield
  • also you can get feedback of any other player just question about it

fennec updated the mapset 20 Apr 2026

fennec updated the mapset 20 Apr 2026

el_matero 20 Apr 2026

  • 32316 this snaps is wrong, rechart this in 1/4
  • 50316 a quad is too agresive for an easy chart (apply in the copy paste)
  • 58887 this double dont have any sense with the music
  • 68316 triple here
  • 72602 move the note in the colum 4 to the colum 3 for the brackjack sense
  • 86887 you can follow the sound with the stream here
  • 86887 the effect is extremely hard to read compared to the rest of the map, this is a diff spike
  • 93744 you can make some notes here like a moving trill
  • 96030 triple here and this part of the chart is boring compared to the rest of the chart, extend the lns to the next note in the same snap or extend the note to the next note and follow the instrumental too
  • 104030 you can make the second line of tick notes jacks start here 104459
  • 105173 make this doubles for the difficulty of the chart
  • 106459 you can use "time offset" or "scroll multiplier" for a better effect (i can help you here i you want i know about sv)
  • 107459 doubles here
  • 109744 you can try to add brackjack like this part 72030
  • 112030 you can make this part a 1/4 stream with doubles in the red and white line
  • 132602 you can rotate it in z too with the size in -1
  • 146316 beware with the anchors try to avoid it
  • 152030 make it doubles with some lns because this part need to be more "harder"
  • 155459 add large lns to every note to continue with the progresive difficulty
  • 182887 the jacks can have a sense with the anchors, experiment with that
  • 192316 i dont really understand what do you want to make here but the effect can be better i think
  • 201173 triple here and for some reason the crazy effects and the density dissapeared
  • 210316 you can make trills here
  • 216030 anchor in the column 3
  • 224244 minijack
  • 219459 remove the playfield background (the black thing) for a better effect
  • 233173 a lot of anchors here
  • 236030 maybe minijacks is a little too dense
  • 85173 follow the rhythm with the tick notes or with normal notes
  • 182887 if the chart was mine and i need to make this part chordjack i will add anchors for the "ln" sound and jacks for the rest of the part
  • 236602 you can add tick notes here
  • the bpm of the song is 210
  • audio: album song
  • background: creator name
  • cover: creator name
  • add "j-core, jcore, hardcore, hitech, hi-tech, drumstep, elektro, electro, electronic, instrumental, halloween, spooky" to the tags
  • Cover images must be in a resolution above 128x128 and below 512x512. The maximum file size for these is 1MB.
  • Audio files must...- ...be in the .mp3 or .ogg format.- ...for mp3 files: have a bitrate above 128 kbps and lower than 192 kbps (or equal to)
  • also try to add images to a better letters and effects in the storyboard

fennec submitted the mapset to the queue 19 Apr 2026

orangezite

Voting

16

100%

0

Statistics

Length

4:18

BPM

210

Hits

2257

LNs

342

Rating

12.00

Accuracy

6.00

Health

7.00

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