Ranking criteria
Introduction
The purification criteria describes the rules and guidelines for all pure maps. Not every scenario is covered by it and most submissions will be handled on a case-by-case basis.
Terms / Glossary
- “map”: a singular difficulty of a mapset
- “mapset”, “set”: a collection of multiple maps
- “pure”: commonly known as “ranked”
General
Maps
- Custom difficulty naming has to follow a theme or pattern related to the song or map and shouldn’t be misrepresentative.
- A difficulty name cannot consist of just a username.
- A collab-host must have charted equal or more difficulties than any guest creator.
- Avoid special characters in the difficulty names.
Generic Difficulty Names
- 0-3 Beginner
- 3-6 Easy
- 6-9 Normal
- 9-12 Advanced
- 12-15 Hard
- 15-18 Hyper
- 18-21 Insane
- 21-24 Expert
- 24-27 Master
- 27-30 Challenge
- 30+ Challenge+
Timing
- Maps must be properly timed (correct BPM and Time Signature) and have the right offset.
- Timing points must be consistent across all difficulties.
- HitObjects must all be snapped to the grid.
Audio
- Audio files must...
- ...be in the
.mp3 or .ogg format.
- ...for mp3 files: have a bitrate above 128 kbps and lower than 192 kbps (or equal to)
- ...for ogg files: have the file encoded at either q4, q5, or q6. - All maps in a set are required to share the same audio file.
- Preview points have to be consistent across difficulties.
- Audio files should not contain any audible and unwanted distortions. e.g. clipping, crackling, etc.
- If less than 75% of the song is mapped, it should be cut.
- “Compilations” should be properly mixed and not suddenly cut to other songs. They should all have the same volume and quality of composition.
- Avoid using the same sample for multiple notes in a chord. This can make sounds louder than they have to be.
Video, background and covers
- Every difficulty has to have a background image. Different files for different difficulties are fine.
- Background images must be in a resolution above 1024x576 and below 2560x1440. They can also only be 3MB in size max.
- Cover images have to be the same across all difficulties.
- Cover images must be in a resolution above 128x128 and below 512x512. The maximum file size for these is 1MB.
- Videos can have a resolution of 1920x1080 but 1280x720 is preferred for performance and size reasons.
- Videos can not contain an audio track. These must be removed with an external program.
- Videos have to be encoded in H.264.
- All assets should be in a reasonable quality. Attempt to find the original source and avoid unnecessary upscaling.
Effects
MEMORY MAPS ARE A CASE-BY-CASE SITUATION
- Maps cannot be fully blind.
- Every effect has to correlate to a sound within the song.
- Avoid creating overly epileptic/flashy effects such as strobe lights.
- Avoid creating completely unreadable effects.